vdr  1.7.27
cChannels Member List
This is the complete list of members for cChannels, including all inherited members.
Add(cListObject *Object, cListObject *After=NULL)cListBase
Add(cListObject *Object, cListObject *After=NULL)cListBase
beingEditedcChannels [private]
BeingEdited(void)cChannels [inline]
BeingEdited(void)cChannels [inline]
cChannels(void)cChannels
cChannels(void)cChannels
cConfig(void)cConfig< cChannel > [inline]
cConfig(void)cConfig< cChannel > [inline]
channelsHashSidcChannels [private]
cListBase(void)cListBase [protected]
cListBase(void)cListBase [protected]
countcListBase [protected]
Count(void) const cListBase [inline]
Count(void) const cListBase [inline]
cRwLock(bool PreferWriter=false)cRwLock
cRwLock(bool PreferWriter=false)cRwLock
DecBeingEdited(void)cChannels [inline]
DecBeingEdited(void)cChannels [inline]
Del(cListObject *Object, bool DeleteObject=true)cListBase
Del(cListObject *Object, bool DeleteObject=true)cListBase
DeleteDuplicateChannels(void)cChannels [private]
DeleteDuplicateChannels(void)cChannels [private]
FileName(void)cConfig< cChannel > [inline]
FileName(void)cConfig< cChannel > [inline]
First(void) constcList< cChannel > [inline]
First(void) constcList< cChannel > [inline]
Get(int Index) constcList< cChannel > [inline]
Get(int Index) constcList< cChannel > [inline]
GetByChannelID(tChannelID ChannelID, bool TryWithoutRid=false, bool TryWithoutPolarization=false)cChannels
GetByChannelID(tChannelID ChannelID, bool TryWithoutRid=false, bool TryWithoutPolarization=false)cChannels
GetByNumber(int Number, int SkipGap=0)cChannels
GetByNumber(int Number, int SkipGap=0)cChannels
GetByServiceID(int Source, int Transponder, unsigned short ServiceID)cChannels
GetByServiceID(int Source, int Transponder, unsigned short ServiceID)cChannels
GetByTransponderID(tChannelID ChannelID)cChannels
GetByTransponderID(tChannelID ChannelID)cChannels
GetNextGroup(int Idx)cChannels
GetNextGroup(int Idx)cChannels
GetNextNormal(int Idx)cChannels
GetNextNormal(int Idx)cChannels
GetPrevGroup(int Idx)cChannels
GetPrevGroup(int Idx)cChannels
GetPrevNormal(int Idx)cChannels
GetPrevNormal(int Idx)cChannels
HashChannel(cChannel *Channel)cChannels
HashChannel(cChannel *Channel)cChannels
HasUniqueChannelID(cChannel *NewChannel, cChannel *OldChannel=NULL)cChannels
HasUniqueChannelID(cChannel *NewChannel, cChannel *OldChannel=NULL)cChannels
IncBeingEdited(void)cChannels [inline]
IncBeingEdited(void)cChannels [inline]
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Last(void) constcList< cChannel > [inline]
Last(void) constcList< cChannel > [inline]
lastObjectcListBase [protected]
Load(const char *FileName, bool AllowComments=false, bool MustExist=false)cChannels
Load(const char *FileName, bool AllowComments=false, bool MustExist=false)cChannels
Lock(bool Write, int TimeoutMs=0)cRwLock
Lock(bool Write, int TimeoutMs=0)cRwLock
maxChannelNameLengthcChannels [private]
MaxChannelNameLength(void)cChannels
MaxChannelNameLength(void)cChannels
maxNumbercChannels [private]
MaxNumber(void)cChannels [inline]
MaxNumber(void)cChannels [inline]
MaxShortChannelNameLength(void)cChannels
MaxShortChannelNameLength(void)cChannels
maxShortChannelNameLengthcChannels [private]
modifiedcChannels [private]
Modified(void)cChannels
Modified(void)cChannels
Move(int From, int To)cListBase [virtual]
Move(cListObject *From, cListObject *To)cListBase
Move(int From, int To)cListBase [virtual]
Move(cListObject *From, cListObject *To)cListBase
NewChannel(const cChannel *Transponder, const char *Name, const char *ShortName, const char *Provider, int Nid, int Tid, int Sid, int Rid=0)cChannels
NewChannel(const cChannel *Transponder, const char *Name, const char *ShortName, const char *Provider, int Nid, int Tid, int Sid, int Rid=0)cChannels
Next(const cChannel *object) constcList< cChannel > [inline]
Next(const cChannel *object) constcList< cChannel > [inline]
objectscListBase [protected]
Prev(const cChannel *object) constcList< cChannel > [inline]
Prev(const cChannel *object) constcList< cChannel > [inline]
ReNumber(void)cChannels
ReNumber(void)cChannels
Save(void)cConfig< cChannel > [inline]
Save(void)cConfig< cChannel > [inline]
SetModified(bool ByUser=false)cChannels
SetModified(bool ByUser=false)cChannels
Sort(void)cListBase
Sort(void)cListBase
SwitchTo(int Number)cChannels
SwitchTo(int Number)cChannels
UnhashChannel(cChannel *Channel)cChannels
UnhashChannel(cChannel *Channel)cChannels
Unlock(void)cRwLock
Unlock(void)cRwLock
~cConfig()cConfig< cChannel > [inline, virtual]
~cConfig()cConfig< cChannel > [inline, virtual]
~cListBase()cListBase [virtual]
~cListBase()cListBase [virtual]
~cRwLock()cRwLock
~cRwLock()cRwLock