vdr  1.7.27
cTimers Member List
This is the complete list of members for cTimers, including all inherited members.
Add(cTimer *Timer, cTimer *After=NULL)cTimers
Add(cTimer *Timer, cTimer *After=NULL)cTimers
cConfig< cTimer >::Add(cListObject *Object, cListObject *After=NULL)cListBase
BeingEdited(void)cTimers [inline]
BeingEdited(void)cTimers [inline]
beingEditedcTimers [private]
cConfig(void)cConfig< cTimer > [inline]
cConfig(void)cConfig< cTimer > [inline]
cListBase(void)cListBase [protected]
cListBase(void)cListBase [protected]
countcListBase [protected]
Count(void) const cListBase [inline]
Count(void) const cListBase [inline]
cTimers(void)cTimers
cTimers(void)cTimers
DecBeingEdited(void)cTimers [inline]
DecBeingEdited(void)cTimers [inline]
Del(cTimer *Timer, bool DeleteObject=true)cTimers
Del(cTimer *Timer, bool DeleteObject=true)cTimers
cConfig< cTimer >::Del(cListObject *Object, bool DeleteObject=true)cListBase
DeleteExpired(void)cTimers
DeleteExpired(void)cTimers
FileName(void)cConfig< cTimer > [inline]
FileName(void)cConfig< cTimer > [inline]
First(void) constcList< cTimer > [inline]
First(void) constcList< cTimer > [inline]
Get(int Index) constcList< cTimer > [inline]
Get(int Index) constcList< cTimer > [inline]
GetMatch(time_t t)cTimers
GetMatch(const cEvent *Event, int *Match=NULL)cTimers
GetMatch(time_t t)cTimers
GetMatch(const cEvent *Event, int *Match=NULL)cTimers
GetNextActiveTimer(void)cTimers
GetNextActiveTimer(void)cTimers
GetTimer(cTimer *Timer)cTimers
GetTimer(cTimer *Timer)cTimers
IncBeingEdited(void)cTimers [inline]
IncBeingEdited(void)cTimers [inline]
Ins(cTimer *Timer, cTimer *Before=NULL)cTimers
Ins(cTimer *Timer, cTimer *Before=NULL)cTimers
cConfig< cTimer >::Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Last(void) constcList< cTimer > [inline]
Last(void) constcList< cTimer > [inline]
lastDeleteExpiredcTimers [private]
lastObjectcListBase [protected]
lastSetEventscTimers [private]
Load(const char *FileName=NULL, bool AllowComments=false, bool MustExist=false)cConfig< cTimer > [inline]
Load(const char *FileName=NULL, bool AllowComments=false, bool MustExist=false)cConfig< cTimer > [inline]
Modified(int &State)cTimers
Modified(int &State)cTimers
Move(int From, int To)cListBase [virtual]
Move(cListObject *From, cListObject *To)cListBase
Move(int From, int To)cListBase [virtual]
Move(cListObject *From, cListObject *To)cListBase
Next(const cTimer *object) constcList< cTimer > [inline]
Next(const cTimer *object) constcList< cTimer > [inline]
objectscListBase [protected]
Prev(const cTimer *object) constcList< cTimer > [inline]
Prev(const cTimer *object) constcList< cTimer > [inline]
Save(void)cConfig< cTimer > [inline]
Save(void)cConfig< cTimer > [inline]
SetEvents(void)cTimers
SetEvents(void)cTimers
SetModified(void)cTimers
SetModified(void)cTimers
Sort(void)cListBase
Sort(void)cListBase
statecTimers [private]
~cConfig()cConfig< cTimer > [inline, virtual]
~cConfig()cConfig< cTimer > [inline, virtual]
~cListBase()cListBase [virtual]
~cListBase()cListBase [virtual]