This is the complete list of members for
cControl, including all inherited members.
Attach(void) | cControl | [static] |
Attach(void) | cControl | [static] |
attached | cControl | [private] |
cControl(cPlayer *Player, bool Hidden=false) | cControl | |
cControl(cPlayer *Player, bool Hidden=false) | cControl | |
Control(void) | cControl | [static] |
Control(void) | cControl | [static] |
control | cControl | [private, static] |
cOsdObject(bool FastResponse=false) | cOsdObject | [inline] |
cOsdObject(bool FastResponse=false) | cOsdObject | [inline] |
FramesPerSecond(void) | cControl | [inline] |
FramesPerSecond(void) | cControl | [inline] |
GetIndex(int &Current, int &Total, bool SnapToIFrame=false) | cControl | [inline] |
GetIndex(int &Current, int &Total, bool SnapToIFrame=false) | cControl | [inline] |
GetInfo(void) | cControl | [virtual] |
GetInfo(void) | cControl | [virtual] |
GetReplayMode(bool &Play, bool &Forward, int &Speed) | cControl | [inline] |
GetReplayMode(bool &Play, bool &Forward, int &Speed) | cControl | [inline] |
hidden | cControl | [private] |
Hide(void)=0 | cControl | [pure virtual] |
Hide(void)=0 | cControl | [pure virtual] |
IsMenu(void) const | cOsdObject | [inline] |
IsMenu(void) const | cOsdObject | [inline] |
Launch(cControl *Control) | cControl | [static] |
Launch(cControl *Control) | cControl | [static] |
mutex | cControl | [private, static] |
NeedsFastResponse(void) | cOsdObject | [inline, virtual] |
NeedsFastResponse(void) | cOsdObject | [inline, virtual] |
player | cControl | [protected] |
ProcessKey(eKeys Key) | cOsdObject | [inline, virtual] |
ProcessKey(eKeys Key) | cOsdObject | [inline, virtual] |
SetNeedsFastResponse(bool NeedsFastResponse) | cOsdObject | [inline, protected] |
SetNeedsFastResponse(bool NeedsFastResponse) | cOsdObject | [inline, protected] |
Show(void) | cOsdObject | [virtual] |
Show(void) | cOsdObject | [virtual] |
Shutdown(void) | cControl | [static] |
Shutdown(void) | cControl | [static] |
~cControl() | cControl | [virtual] |
~cControl() | cControl | [virtual] |
~cOsdObject() | cOsdObject | [inline, virtual] |
~cOsdObject() | cOsdObject | [inline, virtual] |