23 #ifndef __MYGUI_RENDER_ITEM_H__
24 #define __MYGUI_RENDER_ITEM_H__
49 void addDrawItem(
ISubWidget* _item,
size_t _count);
51 void reallockDrawItem(
ISubWidget* _item,
size_t _count);
65 bool getCompression();
68 #if MYGUI_DEBUG_MODE == 1
69 std::string mTextureName;
74 size_t mNeedVertexCount;
84 size_t mLastVertextCount;
94 #endif // __MYGUI_RENDER_ITEM_H__