MyGUI
3.0.1
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#include <MyGUI_ControllerEdgeHide.h>
Public Types | |
typedef RTTIBase | Base |
typedef ControllerEdgeHide | RTTIBase |
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typedef RTTIBase | Base |
typedef ControllerItem | RTTIBase |
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typedef IObject | RTTIBase |
Public Member Functions | |
virtual const std::string & | getTypeName () const |
virtual bool | isType (const std::type_info &_type) const |
template<typename Type > | |
bool | isType () const |
ControllerEdgeHide () | |
virtual | ~ControllerEdgeHide () |
void | setTime (float _value) |
void | setRemainPixels (int _value) |
void | setShadowSize (int _value) |
virtual void | setProperty (const std::string &_key, const std::string &_value) |
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virtual | ~ControllerItem () |
virtual void | prepareItem (Widget *_widget)=0 |
virtual bool | addTime (Widget *_widget, float _time)=0 |
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template<typename Type > | |
Type * | castType (bool _throw=true) |
template<typename Type > | |
const Type * | castType (bool _throw=true) const |
virtual | ~IObject () |
Static Public Member Functions | |
static const std::string & | getClassTypeName () |
Additional Inherited Members | |
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delegates::CDelegate1< Widget * > | eventPreAction |
delegates::CDelegate1< Widget * > | eventUpdateAction |
delegates::CDelegate1< Widget * > | eventPostAction |
This controller used for hiding widgets near screen edges. Widget will start hiding(move out of screen) if it's near border and it and it's childrens don't have any focus. Hiding till only small part of widget be visible. Widget will move inside screen if it have any focus.
Definition at line 40 of file MyGUI_ControllerEdgeHide.h.
Definition at line 43 of file MyGUI_ControllerEdgeHide.h.
Definition at line 43 of file MyGUI_ControllerEdgeHide.h.
MyGUI::ControllerEdgeHide::ControllerEdgeHide | ( | ) |
Definition at line 37 of file MyGUI_ControllerEdgeHide.cpp.
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inlinevirtual |
Definition at line 47 of file MyGUI_ControllerEdgeHide.h.
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inlinestatic |
Reimplemented from MyGUI::ControllerItem.
Definition at line 43 of file MyGUI_ControllerEdgeHide.h.
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inlinevirtual |
Get type name as string
Reimplemented from MyGUI::ControllerItem.
Definition at line 43 of file MyGUI_ControllerEdgeHide.h.
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inline |
Compare with selected type
Reimplemented from MyGUI::ControllerItem.
Definition at line 43 of file MyGUI_ControllerEdgeHide.h.
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inlinevirtual |
Compare with selected type
Reimplemented from MyGUI::ControllerItem.
Definition at line 43 of file MyGUI_ControllerEdgeHide.h.
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virtual |
Reimplemented from MyGUI::ControllerItem.
Definition at line 136 of file MyGUI_ControllerEdgeHide.cpp.
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inline |
_remainPixels | how many pixels you will see afterr full hide |
Definition at line 57 of file MyGUI_ControllerEdgeHide.h.
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inline |
_shadowSize | adds to _remainPixels when hiding left or top (for example used for windows with shadows) |
Definition at line 62 of file MyGUI_ControllerEdgeHide.h.
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inline |
_value | in which widget will be hidden or shown |
Definition at line 52 of file MyGUI_ControllerEdgeHide.h.