Go to the documentation of this file.
23 #ifndef __MYGUI_TILE_RECT_H__
24 #define __MYGUI_TILE_RECT_H__
45 void setAlpha(
float _alpha);
47 virtual
void setVisible(
bool _visible);
50 virtual
void destroyDrawItem();
53 virtual
void doRender();
61 void _setAlign(const
IntSize& _oldsize,
bool _update);
62 void _setAlign(const
IntCoord& _oldcoord,
bool _update);
64 virtual
void _setUVSet(const
FloatRect& _rect);
65 virtual
void _setColour(const
Colour& _value);
83 float mRealTileHeight;
85 float mTextureHeightOne;
86 float mTextureWidthOne;
94 #endif // __MYGUI_TILE_RECT_H__