MyGUI
3.0.1
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MyGUIEngine
src
MyGUI_RenderManager.cpp
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "
MyGUI_Precompiled.h
"
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#include "
MyGUI_RenderManager.h
"
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namespace
MyGUI
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{
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const
std::string
INSTANCE_TYPE_NAME
(
"RenderManager"
);
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RenderManager* RenderManager::msInstance = 0;
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RenderManager::RenderManager
() :
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mIsInitialise(false)
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{
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MYGUI_ASSERT
(0 == msInstance,
"instance "
<<
INSTANCE_TYPE_NAME
<<
" is exsist"
);
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msInstance =
this
;
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}
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RenderManager::~RenderManager
()
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{
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msInstance = 0;
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}
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RenderManager
*
RenderManager::getInstancePtr
()
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{
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return
msInstance;
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}
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RenderManager
&
RenderManager::getInstance
()
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{
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MYGUI_ASSERT
(0 != msInstance,
"instance "
<<
INSTANCE_TYPE_NAME
<<
" was not created"
);
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return
(*msInstance);
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}
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}
// namespace MyGUI
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