Public Member Functions | Private Member Functions | Private Attributes | List of all members
PlayerCc::Graphics3dProxy Class Reference

The Graphics3dProxy class is used to draw simple graphics into a rendering device provided by Player using the graphics3d interface. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::Graphics3dProxy:
PlayerCc::ClientProxy

Public Member Functions

 Graphics3dProxy (PlayerClient *aPc, uint32_t aIndex=0)
 
void Color (player_color_t col)
 Set the current pen color.
 
void Color (uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha)
 Set the current pen color.
 
void Clear (void)
 Clear the drawing area.
 
void Draw (player_graphics3d_draw_mode_t mode, player_point_3d_t pts[], int count)
 Draw a set of verticies.
 
- Public Member Functions inherited from PlayerCc::ClientProxy
bool IsValid () const
 Returns true if we have received any data from the device.
 
bool IsFresh () const
 Fresh is set to true on each new read.
 
void NotFresh ()
 This states that the data in a client is currently not Fresh.
 
std::string GetDriverName () const
 Returns the driver name.
 
double GetDataTime () const
 Returns the received timestamp [s].
 
double GetElapsedTime () const
 Returns the received timestamp [s].
 
PlayerClientGetPlayerClient () const
 Returns a pointer to the Player Client.
 
uint32_t GetIndex () const
 Returns device index.
 
uint32_t GetInterface () const
 Returns device interface.
 
std::string GetInterfaceStr () const
 Returns device interface.
 
void SetReplaceRule (bool aReplace, int aType=-1, int aSubtype=-1)
 Set a replace rule for this proxy on the server.
 
int HasCapability (uint32_t aType, uint32_t aSubtype)
 Request capabilities of device.
 
int GetBoolProp (char *aProperty, bool *aValue)
 Request a boolean property.
 
int SetBoolProp (char *aProperty, bool aValue)
 Set a boolean property.
 
int GetIntProp (char *aProperty, int32_t *aValue)
 Request an integer property.
 
int SetIntProp (char *aProperty, int32_t aValue)
 Set an integer property.
 
int GetDblProp (char *aProperty, double *aValue)
 Request a double property.
 
int SetDblProp (char *aProperty, double aValue)
 Set a double property.
 
int GetStrProp (char *aProperty, char **aValue)
 Request a string property.
 
int SetStrProp (char *aProperty, char *aValue)
 Set a string property.
 
template<typename T >
connection_t ConnectReadSignal (T aSubscriber)
 Connect a signal to this proxy For more information check out Signals & multithreading.
 
void DisconnectReadSignal (connection_t aSubscriber)
 Disconnect a signal to this proxy.
 

Private Member Functions

void Subscribe (uint32_t aIndex)
 
void Unsubscribe ()
 

Private Attributes

playerc_graphics3d_tmDevice
 

Additional Inherited Members

- Public Types inherited from PlayerCc::ClientProxy
typedef int connection_t
 
typedef boost::mutex::scoped_lock scoped_lock_t
 
typedef int read_signal_t
 
- Protected Member Functions inherited from PlayerCc::ClientProxy
 ClientProxy (PlayerClient *aPc, uint32_t aIndex)
 
template<typename T >
GetVar (const T &aV) const
 
template<typename T >
void GetVarByRef (const T aBegin, const T aEnd, T aDest) const
 
- Protected Attributes inherited from PlayerCc::ClientProxy
PlayerClientmPc
 
playerc_client_tmClient
 
playerc_device_tmInfo
 
bool mFresh
 

Detailed Description

The Graphics3dProxy class is used to draw simple graphics into a rendering device provided by Player using the graphics3d interface.


The documentation for this class was generated from the following file:

Last updated 12 September 2005 21:38:45