activateAllLayers(Map *elevation) | FIFE::RendererBase | |
addActiveLayer(Layer *layer) | FIFE::RendererBase | |
clearActiveLayers() | FIFE::RendererBase | |
clone()=0 | FIFE::RendererBase | [pure virtual] |
getName()=0 | FIFE::RendererBase | [pure virtual] |
getPipelinePosition() const | FIFE::RendererBase | [inline] |
isActivedLayer(Layer *layer) | FIFE::RendererBase | |
isEnabled() const | FIFE::RendererBase | [inline] |
removeActiveLayer(Layer *layer) | FIFE::RendererBase | |
render(Camera *cam, Layer *layer, std::vector< Instance * > &instances)=0 | FIFE::RendererBase | [pure virtual] |
RendererBase(RenderBackend *renderbackend, int position) | FIFE::RendererBase | |
RendererBase(const RendererBase &old) | FIFE::RendererBase | |
reset() | FIFE::RendererBase | [inline, virtual] |
setEnabled(bool enabled) | FIFE::RendererBase | [virtual] |
setPipelinePosition(int position) | FIFE::RendererBase | |
setRendererListener(IRendererListener *listener) | FIFE::RendererBase | [inline] |
~RendererBase() | FIFE::RendererBase | [inline, virtual] |