A collection of pre-built 3D objects for quick insertion in opengl::COpenGLScene objects.
Functions | |
CSetOfObjectsPtr OPENGL_IMPEXP | RobotPioneer () |
Returns a representation of a Pioneer II mobile base. | |
CSetOfObjectsPtr OPENGL_IMPEXP | CornerXYZ (float scale=1.0) |
Returns three arrows representing a X,Y,Z 3D corner. | |
CSetOfObjectsPtr OPENGL_IMPEXP | CornerXYZSimple (float scale=1.0, float lineWidth=1.0) |
Returns three arrows representing a X,Y,Z 3D corner (just thick lines instead of complex arrows for faster rendering than CornerXYZ). | |
CSetOfObjectsPtr OPENGL_IMPEXP | CornerXYSimple (float scale=1.0, float lineWidth=1.0) |
Returns two arrows representing a X,Y 2D corner (just thick lines, fast to render). | |
CSetOfObjectsPtr OPENGL_IMPEXP | SICKLaser () |
Returns a high-quality 3D model of a SICK laser scanner (Model by Miguel Angel Espada Bernal). | |
CSetOfObjectsPtr OPENGL_IMPEXP | BumblebeeCamera () |
Returns a simple 3D model of a PointGrey Bumblebee stereo camera. |
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::BumblebeeCamera | ( | ) |
Returns a simple 3D model of a PointGrey Bumblebee stereo camera.
The generated object must be inserted in a opengl::COpenGLScene or opengl::CSetOfObjects.
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::CornerXYSimple | ( | float | scale = 1.0 , |
|
float | lineWidth = 1.0 | |||
) |
Returns two arrows representing a X,Y 2D corner (just thick lines, fast to render).
The generated object must be inserted in a opengl::COpenGLScene or opengl::CSetOfObjects.
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::CornerXYZ | ( | float | scale = 1.0 |
) |
Returns three arrows representing a X,Y,Z 3D corner.
The generated object must be inserted in a opengl::COpenGLScene or opengl::CSetOfObjects.
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::CornerXYZSimple | ( | float | scale = 1.0 , |
|
float | lineWidth = 1.0 | |||
) |
Returns three arrows representing a X,Y,Z 3D corner (just thick lines instead of complex arrows for faster rendering than CornerXYZ).
The generated object must be inserted in a opengl::COpenGLScene or opengl::CSetOfObjects.
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::RobotPioneer | ( | ) |
Returns a representation of a Pioneer II mobile base.
The generated object must be inserted in a opengl::COpenGLScene or opengl::CSetOfObjects.
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::SICKLaser | ( | ) |
Returns a high-quality 3D model of a SICK laser scanner (Model by Miguel Angel Espada Bernal).
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