FIFE
2008.0
|
#include <visual.h>
Public Member Functions | |
virtual | ~Visual2DGfx () |
void | setTransparency (uint8_t transparency) |
unsigned int | getTransparency () |
void | setVisible (bool visible) |
unsigned int | isVisible () |
Protected Member Functions | |
Visual2DGfx () |
Base class for all 2 dimensional visual classes Visual classes are extensions to visualize the stuff in model (e.g. instances) The reason why its separated is to keep model view-agnostic, so that we could have e.g. 3d, 2d and character based visualizations to the same data
FIFE::Visual2DGfx::~Visual2DGfx | ( | ) | [virtual] |
Destructor
Definition at line 47 of file visual.cpp.
FIFE::Visual2DGfx::Visual2DGfx | ( | ) | [protected] |
Constructor
Definition at line 44 of file visual.cpp.
unsigned int FIFE::Visual2DGfx::getTransparency | ( | ) | [inline] |
unsigned int FIFE::Visual2DGfx::isVisible | ( | ) | [inline] |
void FIFE::Visual2DGfx::setTransparency | ( | uint8_t | transparency | ) | [inline] |
void FIFE::Visual2DGfx::setVisible | ( | bool | visible | ) | [inline] |