Stratagus tileset graphic format


The stratagus playfield is build with tiles each with the size of 32x32 pixels.

Tileset graphic file format

WARNING: This page is a bit outdated. The graphic data for tiles are stored in the directory: $STRATAGUSHOME/data/graphic/tileset.

Fantasy warfare summer tileset

[SUMMER]

Tileset map file format

The tiles are stored in the map with this numbers.

The mapping from the map tile number to the graphic tile number is stored in the file $STRATAGUSHOME/data/ccl/tileset.ccl.

The tiles in the map are numbered from 0 to 0x9DF (2527).

Palette

The palette are stored with the tilesets.

This will I change later.
0 black
1 blue player color on minimap
2 yellow player color on minimap
3 flash red/green attacked building on minimap
12-15 4 colors for yellow player
38- 47 Water color cycle map
48- 56 Water/Coast color cycle map
104 Reverse color 1 font
149 Dark green for hit points
192 Color 0 font
199 Color 1 font
200 Color 2 font
202 Pulsated red (circle of power)
206 Color for mana points
208 red player color on minimap
208-211 4 colors for red player
212-215 4 colors for blue player
216 green player color on minimap
216-219 4 colors for green player
220 violett player color on minimap
220-223 4 colors for violett player
224 orange player color on minimap
224-227 4 colors for orange player
228 black player color on minimap
228-231 4 colors for black player
232-235 4 colors for black player
239 Color 3 font
240-244 Water color cycle icons
246 Reverse color 0 font (white)
247 neutral on minimap
248 Gray of icons
249 red for hit points
250 Green on minimap
251 Gold on minimap (yellow)
252 blink red/yellow on minimap
255 white player color on minimap
255 color for view point rectangle


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The Stratagus Project