public static class WinUser.INPUT extends Structure
Modifier and Type | Class and Description |
---|---|
static class |
WinUser.INPUT.ByReference |
static class |
WinUser.INPUT.INPUT_UNION |
Structure.ByValue
Modifier and Type | Field and Description |
---|---|
WinUser.INPUT.INPUT_UNION |
input |
static int |
INPUT_HARDWARE |
static int |
INPUT_KEYBOARD |
static int |
INPUT_MOUSE |
WinDef.DWORD |
type |
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
Constructor and Description |
---|
WinUser.INPUT() |
WinUser.INPUT(Pointer memory) |
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, clear, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldOrder, getFields, getFieldTypeInfo, getNativeAlignment, getNativeSize, getPointer, getStructAlignment, hashCode, newInstance, read, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setFieldOrder, setTypeMapper, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField
public static final int INPUT_MOUSE
public static final int INPUT_KEYBOARD
public static final int INPUT_HARDWARE
public WinDef.DWORD type
public WinUser.INPUT.INPUT_UNION input
public WinUser.INPUT()
public WinUser.INPUT(Pointer memory)