OpenSceneGraph  3.0.1
Namespaces | Macros | Functions
GLObjects File Reference
#include <osg/Export>

Namespaces

namespace  osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.

Macros

#define OSG_GLOBJECTS   1

Functions

OSG_EXPORT void osg::flushDeletedGLObjects (unsigned int contextID, double currentTime, double &availableTime)
 Flush all deleted OpenGL objects within the specified availableTime.
OSG_EXPORT void osg::flushAllDeletedGLObjects (unsigned int contextID)
 Flush all deleted OpenGL objects.
OSG_EXPORT void osg::deleteAllGLObjects (unsigned int contextID)
 Do a GL delete all OpenGL objects.
OSG_EXPORT void osg::discardAllGLObjects (unsigned int contextID)
 Discard all OpenGL objects.

Macro Definition Documentation

#define OSG_GLOBJECTS   1

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