OpenSceneGraph  3.0.1
Namespaces | Macros | Typedefs | Functions
Font3D File Reference
#include <osgText/Font>

Namespaces

namespace  osgText
 The osgText library is a NodeKit that extends the core scene graph to support high quality text.

Macros

#define OSGTEXT_FONT3D   1

Typedefs

typedef Font osgText::Font3D

Functions

Font * osgText::readFont3DFile (const std::string &filename, const osgDB::ReaderWriter::Options *userOptions=0)
 deprecated, use readFontFile() instead.
Font * osgText::readFont3DStream (std::istream &stream, const osgDB::ReaderWriter::Options *userOptions=0)
 deprecated, use readFontStream() instead.
osg::ref_ptr< Font > osgText::readRefFont3DFile (const std::string &filename, const osgDB::ReaderWriter::Options *userOptions=0)
 deprecated, use readRefFontFile() instead.
osg::ref_ptr< Font > osgText::readRefFont3DStream (std::istream &stream, const osgDB::ReaderWriter::Options *userOptions=0)
 deprecated, use readRefFontStream() instead.
std::string osgText::findFont3DFile (const std::string &str)
 deprecated, use findFontFile() instead.

Macro Definition Documentation

#define OSGTEXT_FONT3D   1

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