OpenSceneGraph
3.0.1
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Classes | |
class | osg::GLBeginEndAdapter |
A class adapting OpenGL 1.0 glBegin()/glEnd() style code to vertex array based code. More... |
Namespaces | |
namespace | osg |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. |
Macros | |
#define | OSG_GLBeginEndAdapter 1 |
#define | GL_TEXTURE0 0x84C0 |
#define GL_TEXTURE0 0x84C0 |
Referenced by osg::State::MultiTexCoord(), osg::State::setActiveTextureUnit(), osg::GLBeginEndAdapter::TexCoord1f(), osg::GLBeginEndAdapter::TexCoord1fv(), osg::GLBeginEndAdapter::TexCoord2f(), osg::GLBeginEndAdapter::TexCoord2fv(), osg::GLBeginEndAdapter::TexCoord3f(), osg::GLBeginEndAdapter::TexCoord3fv(), osg::GLBeginEndAdapter::TexCoord4f(), and osg::GLBeginEndAdapter::TexCoord4fv().
#define OSG_GLBeginEndAdapter 1 |
![]() | Generated at Tue Sep 4 2012 06:14:29 for the OpenSceneGraph by doxygen 1.8.1.2. |