Public Attributes | List of all members
player_graphics3d_cmd_rotate Struct Reference

Command: Rotate coordinate system (@ref PLAYER_GRAPHICS3D_CMD_ROTATE)

Rotate the current coordinate system by a given angle around the given vector. More...

#include <player_interfaces.h>

Public Attributes

double a
double x
 angle to rotate in radians
double y
 x component of the vector around which we rotate
double z
 y component of the vector around which we rotate

Detailed Description

Command: Rotate coordinate system (@ref PLAYER_GRAPHICS3D_CMD_ROTATE)

Rotate the current coordinate system by a given angle around the given vector.


The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45