, including all inherited members.
AddListener(iObjectModelListener *listener) | csObjectModel | [inline, virtual] |
AddRefOwner(void **ref_owner) | scfImplementation< csObjectModel > | [inline, virtual] |
CreateLowerDetailPolygonMesh(float) | csObjectModel | [inline, virtual] |
csObjectModel(iBase *parent=0) | csObjectModel | [inline] |
csTMIterator class | csObjectModel | [friend] |
DecRef() | scfImplementation< csObjectModel > | [inline, virtual] |
FireListeners() | csObjectModel | [inline] |
GetBaseID(iObjectRegistry *object_reg) | csObjectModel | [inline] |
GetObjectBoundingBox(csBox3 &bbox)=0 | iObjectModel | [pure virtual] |
GetObjectBoundingBox()=0 | iObjectModel | [pure virtual] |
GetPolygonMeshBase() | csObjectModel | [inline, virtual] |
GetPolygonMeshColldet() | csObjectModel | [inline, virtual] |
GetPolygonMeshShadows() | csObjectModel | [inline, virtual] |
GetPolygonMeshViscull() | csObjectModel | [inline, virtual] |
GetRadius(float &radius, csVector3 ¢er)=0 | iObjectModel | [pure virtual] |
GetRefCount() | scfImplementation< csObjectModel > | [inline, virtual] |
GetShapeNumber() const | csObjectModel | [inline, virtual] |
GetStandardStringSet(iObjectRegistry *object_reg) | csObjectModel | [inline] |
GetTerraFormerColldet() | csObjectModel | [inline, virtual] |
GetTerrainColldet() | csObjectModel | [inline, virtual] |
GetTriangleData(csStringID) | csObjectModel | [virtual] |
GetTriangleDataIterator() | csObjectModel | [virtual] |
IncRef() | scfImplementation< csObjectModel > | [inline, virtual] |
IsTriangleDataSet(csStringID) | csObjectModel | [virtual] |
operator delete(void *p) | CS::Memory::CustomAllocated | [inline] |
operator delete(void *p, const std::nothrow_t &) | CS::Memory::CustomAllocated | [inline] |
operator delete(void *, void *) | CS::Memory::CustomAllocated | [inline] |
operator delete[](void *p) | CS::Memory::CustomAllocated | [inline] |
operator delete[](void *p, const std::nothrow_t &) | CS::Memory::CustomAllocated | [inline] |
operator delete[](void *, void *) | CS::Memory::CustomAllocated | [inline] |
operator new(size_t s) | CS::Memory::CustomAllocated | [inline] |
operator new(size_t s, const std::nothrow_t &) | CS::Memory::CustomAllocated | [inline] |
operator new(size_t, void *p) | CS::Memory::CustomAllocated | [inline] |
operator new[](size_t s) | CS::Memory::CustomAllocated | [inline] |
operator new[](size_t s, const std::nothrow_t &) | CS::Memory::CustomAllocated | [inline] |
operator new[](size_t, void *p) | CS::Memory::CustomAllocated | [inline] |
operator=(const scfImplementation &) | scfImplementation< csObjectModel > | [inline] |
QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< csObjectModel, iObjectModel > | [inline, virtual] |
QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< csObjectModel, iObjectModel > | [inline, virtual] |
RemoveListener(iObjectModelListener *listener) | csObjectModel | [inline, virtual] |
RemoveRefOwner(void **ref_owner) | scfImplementation< csObjectModel > | [inline, virtual] |
ResetTriangleData(csStringID) | csObjectModel | [virtual] |
scfClassType typedef | scfImplementation1< csObjectModel, iObjectModel > | [protected] |
scfClassType typedef | scfImplementation1< csObjectModel, iObjectModel > | [protected] |
scfImplementation(csObjectModel *object, iBase *parent=0) | scfImplementation< csObjectModel > | [inline] |
scfImplementation(const scfImplementation &) | scfImplementation< csObjectModel > | [inline] |
scfImplementation1(csObjectModel *object, iBase *parent=0) | scfImplementation1< csObjectModel, iObjectModel > | [inline, protected] |
scfImplementation1(csObjectModel *object, iBase *parent=0) | scfImplementation1< csObjectModel, iObjectModel > | [inline, protected] |
scfImplementationType typedef | scfImplementation1< csObjectModel, iObjectModel > | [protected] |
scfImplementationType typedef | scfImplementation1< csObjectModel, iObjectModel > | [protected] |
scfObject | scfImplementation< csObjectModel > | [protected] |
scfParent | scfImplementation< csObjectModel > | [protected] |
scfRefCount | scfImplementation< csObjectModel > | [protected] |
scfRemoveRefOwners() | scfImplementation< csObjectModel > | [inline, protected] |
scfWeakRefOwners | scfImplementation< csObjectModel > | [protected] |
SetObjectBoundingBox(const csBox3 &bbox)=0 | iObjectModel | [pure virtual] |
SetPolygonMeshBase(iPolygonMesh *base) | csObjectModel | [inline] |
SetPolygonMeshColldet(iPolygonMesh *polymesh) | csObjectModel | [inline, virtual] |
SetPolygonMeshShadows(iPolygonMesh *polymesh) | csObjectModel | [inline, virtual] |
SetPolygonMeshViscull(iPolygonMesh *polymesh) | csObjectModel | [inline, virtual] |
SetShapeNumber(long n) | csObjectModel | [inline] |
SetTriangleData(csStringID, iTriangleMesh *) | csObjectModel | [virtual] |
ShapeChanged() | csObjectModel | [inline] |
WeakRefOwnerArray typedef | scfImplementation< csObjectModel > | [protected] |
~csObjectModel() | csObjectModel | [inline, virtual] |
~iBase() | iBase | [inline, protected, virtual] |
~scfImplementation() | scfImplementation< csObjectModel > | [inline, virtual] |
~scfImplementation1() | scfImplementation1< csObjectModel, iObjectModel > | [inline, protected, virtual] |
~scfImplementation1() | scfImplementation1< csObjectModel, iObjectModel > | [inline, protected, virtual] |