giostreamsrc

giostreamsrc — Reads data from a GIO GInputStream

Synopsis




                    GstGioStreamSrc;

Properties


  "stream"                   GInputStream*         : Read / Write

Description

This plugin reads data from a custom GIO GInputStream.

It can, for example, be used to read data from memory with a GMemoryInputStream or to read from a file with a GFileInputStream.

Example code

The following example reads data from a GMemoryOutputStream.


#include <gst/gst.h>
#include <gio/gio.h>

...

GstElement *src;
GMemoryInputStream *stream;
// in_data will contain the data to send
guint8 *in_data;
gint i;

...
in_data = g_new (guint8, 512);
for (i = 0; i < 512; i++)
  in_data[i] = i % 256;

stream = G_MEMORY_INPUT_STREAM (g_memory_input_stream_new_from_data (in_data, 512,
          (GDestroyNotify) g_free));
src = gst_element_factory_make ("giostreamsrc", "src");
g_object_set (G_OBJECT (src), "stream", stream, NULL);

...

Element Information

plugin gio
author Sebastian Dröge <slomo@circular-chaos.org>
class Source

Element Pads

name src
direction source
presence always
details ANY

Details

GstGioStreamSrc

typedef struct {
  GstGioBaseSrc src;
} GstGioStreamSrc;

Opaque data structure.

Property Details

The "stream" property

  "stream"                   GInputStream*         : Read / Write

Stream to read from.