#include "OgrePrerequisites.h"
#include "OgreString.h"
#include "OgreTextureUnitState.h"
#include "OgreCommon.h"
#include "OgreRenderOperation.h"
#include "OgreRenderSystemCapabilities.h"
#include "OgreRenderTarget.h"
#include "OgreRenderTexture.h"
#include "OgreFrameListener.h"
#include "OgreConfigOptionMap.h"
#include "OgreGpuProgram.h"
#include "OgrePlane.h"
#include "OgreIteratorWrappers.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef std::map< String, RenderTarget * > | RenderTargetMap |
typedef std::multimap< uchar, RenderTarget * > | RenderTargetPriorityMap |
Enumerations | |
enum | TexCoordCalcMethod { TEXCALC_NONE, TEXCALC_ENVIRONMENT_MAP, TEXCALC_ENVIRONMENT_MAP_PLANAR, TEXCALC_ENVIRONMENT_MAP_REFLECTION, TEXCALC_ENVIRONMENT_MAP_NORMAL, TEXCALC_PROJECTIVE_TEXTURE } |
Enum describing the ways to generate texture coordinates. More... | |
enum | StencilOperation { SOP_KEEP, SOP_ZERO, SOP_REPLACE, SOP_INCREMENT, SOP_DECREMENT, SOP_INCREMENT_WRAP, SOP_DECREMENT_WRAP, SOP_INVERT } |
Enum describing the various actions which can be taken onthe stencil buffer. More... |
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Definition at line 52 of file OgreRenderSystem.h. |
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Definition at line 53 of file OgreRenderSystem.h. |
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Enum describing the various actions which can be taken onthe stencil buffer.
Definition at line 71 of file OgreRenderSystem.h. |
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Enum describing the ways to generate texture coordinates.
Definition at line 57 of file OgreRenderSystem.h. |
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Thu Mar 6 09:46:27 2008