WFMath::Shape< dim > Member List

This is the complete list of members for WFMath::Shape< dim >, including all inherited members.

boundingBox() const WFMath::Shape< dim >
boundingSphere() const WFMath::Shape< dim >
boundingSphereSloppy() const WFMath::Shape< dim >
Contains(Shape< dim > &s1, Shape< dim > &s2, bool proper)WFMath::Shape< dim > [friend]
getCenter() const WFMath::Shape< dim >
getCorner(int i) const WFMath::Shape< dim >
Intersect(Shape< dim > &s1, Shape< dim > &s2, bool proper)WFMath::Shape< dim > [friend]
isEqualTo(const Shape &s, double tolerance=WFMATH_EPSILON) const WFMath::Shape< dim >
isValid() const WFMath::Shape< dim > [inline]
moveCenterTo(const Point< dim > &p)WFMath::Shape< dim > [inline]
moveCornerTo(const Point< dim > &p, int corner)WFMath::Shape< dim > [inline]
numCorners() const WFMath::Shape< dim >
operator(std::ostream &os, const Shape &s)WFMath::Shape< dim > [friend]
operator!=(const Shape &s) const WFMath::Shape< dim > [inline]
operator==(const Shape &s) const WFMath::Shape< dim > [inline]
operator>>(std::istream &is, Shape &s)WFMath::Shape< dim > [friend]
rotateCenter(const RotMatrix< dim > &m)WFMath::Shape< dim > [inline]
rotateCorner(const RotMatrix< dim > &m, int corner)WFMath::Shape< dim > [inline]
rotatePoint(const RotMatrix< dim > &m, const Point< dim > &p)WFMath::Shape< dim >
shift(const Vector< dim > &v)WFMath::Shape< dim >


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